"It's true that every generation creates it's own lexicon of interactions, but it seems logical that interactions generated by the cast-iron laws of physics will be a permanent fixture of human existence. "
"..which is why the car industry is the most vapid, introspective, and most dated of all design disciplines. What a telling insight into vehicle designer's vision of the future. Mercedes: perhaps correctly identifies the future might need more off-road vehicles, but we'll also need our lady-cops to wear skin tight leather dominatrix outfits, (also 'Ener-G-Force'.... really?). Honda assumes the future will be made of glossy hexagons and sticks a hot-rod Lego Harley Davidson into the mix (also includes that oh-so-futuristic Minority Report interface (btw that movie is over a decade old, can we let it go already?)). BMW makes a bit of sense, combining cars with drones, but again plumps for the Wipeout aesthetic, (which is a videogame from 1995). GM has both the weirdest and most pragmatic approach. On the one hand they bring us the perpetual vehicle designer's boner-inducing jet bike, which is as impractical as it is impossible (these are intended as concepts for 2025, 12 years from now). The pilots also appear to be part of the bodywork, which might be good for aerodynamics, but not for owt else. The 'lobster-like' cruiser is pure style over function, again with a healthy dose of Wipeout. The little city vehicle is perhaps the most realistic, and most likely to be what we'll see in 2025. Subaru created some ridiculous underlit, go-cart, with a cockpit too small for the driver and ribbons for suspension. This concept wouldn't even be approved at the Hot Wheels design centre. Oh, and they also called it the SHARC. Sheesh.
This has turned into a rather overlong rant, but vehicle designers are an embarrassment to the rest of the thoughtful, pragmatic, truly forward-thinking design world. We shouldn't tolerate this incessant, dated, misogynistic, narrowband bullshit any longer. Off with their heads."