AK 2, by industrial designers Uli Budde and Ivan Kasner
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"I am no expert, but a quick comparison between Copenhagen and a similarly populated city in the US: San Diego or Dallas. Copenhagen is 1.35M people within 70 square miles, with a density of ~18,000 people per square mile. San Diego is 1.38M within 325 square miles, and density of 4200 people per square mile. By that alone, commute distances are shorter, and for a LOT of people. Now, compare them via Google Maps and you will be amazed at the number of bike trails and bike lanes on streets. This infrastructure is complimented by a cultural acceptance that is quite different - when biking is THE norm, it is not just a fair weather activity, and parking. Gas prices in Copenhagen are almost $6USD per gallon. It isn't a leading target audience lifestyle in many European/Scandinavian countries, it is more ingrained with everyone."
"So, with the design brief as they list, and kept the concept of legs + back. Going to laminated wood/bamboo would be made of a renewable resource + glue + paint/coloring + secondary operations that generate less usable or reclaimable waste in a format that is typically more uniform in thickness (meaning more weight than these chairs) + some form of additional component pre-fastened to create the fastening features. While laminated bamboo is supposedly lower SG than PP, I am going to assume that total PP volume is lower by enough that it is lighter to ship. Durability (expected life comparison) of a wood solution vs a PP chair in this application assuming both are executed well is honestly probably a wash or lean to plastic, plus the mono-material construction and use of PP instead of some composite makes it more recyclable. In short, no?"
"Looks like it could be accomplished with an epicyclic gear set - motor in base with shaft driving the sun gear up the center post. The underside of the bell is the carrier, planetary gears for the tentacles, and ring gear for the bell. I would guess that this is where they started or were inspired, and if they are actually using sliders and levers it is to tweak rotation speeds (which could possibly be handled via gear reduction if necessary. Chains or belts or levers would just make it squeakier over time I think. I love the elegance of the organization of tentacles, the proportions and the flow created by the helix angle of the tentacles. Very nice! "
"Perhaps stupid question with a lot of these 3rd wheel and carrier designs: why not design around a 700mm wheel?It wouldn't really hurt turn radii, would allow you to carry one inner tube and tire size for in-field repairs, would be more flexible to stopping at a bike shop if the rim was ruined, could help provide a more secure package stability at the same time as create a more integral fender, and (just guessing here) create less rolling resistance. I highly doubt it is a cost thing - those action shots scream money wasn't a driving factor, and for the rocky terrain I would guess that small wheel diameter would be more of a hindrance."
"In this case I would suggest that "novel" doesn't necessarily mean good. A semicircular drawer and workspace extension seems less than ideal unless you are only storing items that fit in women's pant pockets. Call me a square all you want, but my vote would be to have a square drawer box that slides out to the side and then the drawer inside it pulls straight forward out of it. Put the novelty into making the drawer pull mechanism smooth despite the odd weight and forces that a 2 sided outermost drawer box form would experience with the whole thing open and loaded. This would give you a square worksurface extension, a square drawer, and a square pocket with the drawer box in "open" config. The whole thing could be managed by one pull or hole on the drawer front to make the whole thing work and maintain the minimal look they seem to be after (not to mention a functional drawer that works all the time), and could be augmented by a second pull on the side of the drawer box for those that don't find it intuitive (or the drawer slide design has issues with racking)."
"So, single, pure recyclable material (glass) replaced with impure "recyclable" material. Bottle design maintains existing form factor and metal cap to retain brand identity, but seems sub-optimized for the "out-of-home" occasions like festivals. Lack of broken glass scenarios or locations that simply don't allow glass sounds great. If it was about saving weight, perhaps create a new, cool format that is, I don't know, designed for the occasion? A second thought: HDPE bottles are mono-material, probably more easily recyclable (both paper and HDPE see degradation as they are recycled), and don't create the potential consumer anxiety of degrading when in a bath of ice-water in a cooler. Seems like a bioplastic based solution might have been a better solution space? I get that paper-based solutions seem to be the new fad in (borderline) greenwashing, so if this is a solution that works better than I am guessing, and the UK recycling system is better than that in the Midwest USA, I will concede my points."
"Perhaps I am missing the consumer-centricity of this solution. The junk drawer is that place where you throw that random (sometimes transient) stuff in because it does not justify a home, or even a place in a tool box. Big box stores already sell stacking and easier to organize bins for a fraction of this that will take less space and effort to organize. @$500, and with the labeling, size, and need to almost obsessively manually label each compartment, this is a solution looking for a problem, or a unique person's "If I want it, there must be a lot of other people that do" idea. "
"My first take is that I wish Rivian would switch their headlight pills to this config, and it is refreshing to seeing a group of young designers that aren't pushed to further reduce the driver's view of their surroundings. Get rid of the stance, extend the cabin to a boxy hatchback to allow for one spoiler (out of the way of the trunk) and put it into production! "
"Rain. C'mon with the "for a guy without ID background" line! Please understand, I get that this is a design focused site. There are literally tons of articles that even you have posted that discuss items and products that are well designed by non-designers. There are equally many articles of items poorly designed by those with a formal background in ID. I am sure that I am not the only engineer here "with no background in ID" that saw this and had a very hard eye roll. How about some content to clarify why you think his work is admirable? I will start:- I like how the first circular screen case, like the inspiration images, has a visual heft, which gives space for open source components and also allows for the generous wrapping fillets. One thing that could really make it pop a bit more would be to use C2 or C3 curves, particularly for the back cover, so the termination at the flat back face isn't so striking.- The square case is a great example of well done screen shrouding that resolves well with the hinge form and reduces the thickness of the case around the keyboard. The design looks to be going for a rugged, utilitarian computer vibe, so one thought would be to use an aftermarket key cover with a bezel to protect the keys from grease and dust. Utilization of screw bosses that work well for 3d printing but not injection molding around the keyboard allow him to shrink the form factor to fit snugly to the keyboard. I especially like the screen ribbon panel and how it is incorporated into the chunky hinge form well. The cutiepi tablet is a good progression from his other work in form and function, and a hard-case version of common kids tablet cases where the carry handle is the kickstand."
"Ok, so I am not the only one noticing this as well! I appreciate the balance of articles that highlight newer and younger designers and the manufacturing process work, but this perpetuation of "ID as God" creeps into articles where an engineer "surprisingly" designs something well. The trope of pure Engineer and pure Design roles in consumer-centric product design is antiquated and leads to more conflict and insecurities on both sides. The boundary should be grey, because the roles need a shared language to work together, but that shared language should build appreciation for the complimentary skillset. "